We investigate sublinear classical and quantum algorithms for matrix games, a fundamental problem in optimization and machine learning, with provable guarantees. Given a matrix A∈Rn×d, sublinear algorithms for the matrix game minx∈Xmaxy∈Yy⊤Ax were previously known only for two special cases: (1) Y being the ℓ1-norm unit ball, and (2) X being either the ℓ1- or the ℓ2-norm unit ball. We give a sublinear classical algorithm that can interpolate smoothly between these two cases: for any fixed q∈(1,2], we solve the matrix game where X is a ℓq-norm unit ball within additive error ε in time O~((n+d)/ε2). We also provide a corresponding sublinear quantum algorithm that solves the same task in time O~((n−−√+d−−√)poly(1/ε)) with a quadratic improvement in both n and d. Both our classical and quantum algorithms are optimal in the dimension parameters n and d up to poly-logarithmic factors. Finally, we propose sublinear classical and quantum algorithms for the approximate Carathéodory problem and the ℓq-margin support vector machines as applications.

UR - https://arxiv.org/abs/2012.06519 ER -